ClosetGnome

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Summary
ClosetGnome
A gnome helper that keeps your wardrobe organized. At least tries to.
TOC 2.4 (20400)
Category Inventory Addons
Author Rabbit
Details
Version 1.0
Credits AceWardrobe for not being Ace2, Fizzle for the character frame coloring.
Embeds Ace2, FuBarPlugin-2.0, TabletLib, DewdropLib
OptionalDeps FuBar
Links
Betas Ace SVN Zip
Changelog FishEye

ClosetGnome was written because I was tired of AceWardrobe and its "I will never be Ace2" status. It is, as you might have guessed, a wardrobe addon.

ClosetGnome tries to be small and efficient and does not do any processing outside of when you actually add/delete or switch sets. There are some tradeoffs for this, like you won't have advanced features like what sets you're wearing currently in a list and stuff, it just shows you the set you last equipped in the tooltip.

There's a builtin FuBar plugin, I just happen to use it attached to the minimap, as you can see from the screenshots.

Sets

There's no way to modify a set. It's as simple as: 1. equip set, 2. add a new set with the same name, and it will be overwritten.

There is no "autoset" support in ClosetGnome, but there's nothing stopping you from making a 3rd party addon for it. ClosetGnome_BigWigs can be used to equip sets per boss, for example.

When you add a set, the character frame will pop up and all the slots will be green. Clicking a slot will make it red, which means that slot will be *ignored* for that set. If you want a slot to be empty, make sure it's empty when creating the set and keep it enabled (green). Control+Clicking a slot will snatch the icon of the current item there and use as the set icon, which makes the tooltip list a bit nicer.

Equipping a set in combat is obviously not possible, so the set will be queued automatically and switched to when you get out of combat. If the set contains any weapons, the weapons will be switched immediately if that option is on.

Macro

You can easily equip a ClosetGnome set in a macro like so: /script ClosetGnome:WearSet(MySetName)

Other methods that might be useful for macros include ClosetGnome:IsSetFullyEquipped(setName), ClosetGnome:HasSet(setName) and ClosetGnome:FindItem(itemName).

FindItem simply searches your bags for a item, and if it finds it, it returns the bag number and slot number where it is located, and if it does not find anything, it returns -1, so it's safe to use it in a if statement to see if you're currently carrying the required items to equip a set or not.

If you have any requests for more methods for macro use, feel free to suggest them and I'll consider it.

3rd party modules

There are a number of 3rd party modules already available for ClosetGnome, and more to come:

Personally I'd like to see a mod that automatically creates and updates resistance sets for you.